드론 벡터 투영과 드리프트
드론이 원점에서 방향 벡터 ⟨3, 4⟩를 향해 비행하지만 바람 때문에 (5, 0) 지점에서 멈춥니다. 점곱과 스칼라 투영을 사용하여 의도한 경로를 따라 얼마나 멀리 이동했는지와 얼마나 이탈했는지를 찾습니다.
Problem
A drone starts at the origin, is intended to move in the direction of , but actually ends at ; find how far it traveled along the intended path and how far it drifted off course.
Step 1: Compute the scalar projection onto the direction vector
Let and . The dot product is
The magnitude of is
So the scalar projection of onto is
Step 2: Find the perpendicular drift
The drone's total displacement from the origin to has length
Using the Pythagorean theorem with the along-path distance and the total distance , the drift is
Answer
The drone traveled units along its intended path and drifted units off course.
개념
Dot Product and Angle Between Vectors
The dot product of two vectors produces a scalar and can be used to find the angle between them. Two vectors are perpendicular if and only if their dot product is zero. Vector projection finds the component of one vector along another.
Vector Applications
Using vectors to solve real-world problems involving forces, velocities, navigation, and displacement. Resultant vectors combine multiple forces or motions acting simultaneously.
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