Probabilidad Geométrica y Valor Esperado en Dardos
Un tablero de dardos tiene tres zonas de puntuación: el centro (50 puntos), el anillo medio (20 puntos) y el anillo exterior (5 puntos). Utiliza las proporciones de área para encontrar la probabilidad de acertar en cada zona, luego calcula la puntuación esperada por lanzamiento.
Recursos de Aprendizaje
Este contenido es parte de la biblioteca de aprendizaje abierta de Mathos AI. Diseñado para ayudar a los estudiantes a visualizar y comprender problemas matemáticos complejos.
Problem
A dartboard has three scoring zones: a bullseye of radius worth points, a middle ring from radius to worth points, and an outer ring from radius to worth points; find the probability of landing in each zone and the expected score per throw.
Step 1: Compute the area ratios
The probability of hitting a zone is its area divided by the total board area.
For the bullseye,
For the middle ring,
For the outer ring,
Step 2: Calculate the expected score
Multiply each score by its probability and add the results:
That gives
Answer
The probabilities are , , and , and the expected score per throw is points.
Conceptos
Geometric Probability
Probability based on geometric measurements such as lengths and areas. The probability equals the ratio of the favorable region to the total region.
Expected Value and Probability Decisions
Computing the expected value of a random variable and using it to make informed decisions. A game is fair if its expected net gain is zero. Applied to insurance, lotteries, and business decisions.
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